Torik’s Character Chart

Name: Torik

Age: 29

Height, Weight, Body Type: 5’7″, 150lbs, mesomorph

Eye Color: Gray

Hair Color, Style: Sandy blond, worn longish, windblown

Skin Tone: Fair skinned

Physical Condition: Fit, ropy muscles, quick

Distinguishing Features: Good looking, memorable smile (whether cruel or genuine)

Physical Imperfections Most Likely to Change: None

Gestures: Quick to smile in any situation, often speaks with his hands (but in a small, subtle way).

Ethnic Group: Torik is from one of Saaltiva’s outlying provinces (former outlying province)

Family Background: He’s an orphan, his parents were a young couple, well-known in their town, but were killed by imperial soldiers in a riot.

Religion: Torik was abused by the clergy in the orphanage, and rejects religion.

Parents: Well known artisans in a small town, also members of an anti-imperial underground movement.

Siblings: Torik is an only child.

Neighborhoods: Blood Pits, small village, Kos’s army camp.

Income: Torik is a thief, and a modestly good one.

Growing Up: Torik grew up in a monastery/orphanage in the town where his parents lived. He was ill-treated by the clergy who raised him, and learned quickly how to lie, cheat and steal his way around their rules and out of their control.

Education: As an orphan raised by priests, his education is largely based on religion and a slanted view of history.

Skills, Talents: Sneaking, sleight of hand, charming people.

Short and Long Term Goals: Get out of the Blood Pits alive, find fame and fortune.

Short and Long Term Wants and Needs: Wants to belong to something important (mistakes this for a want for power and notoriety). Wants to be a hero.

Introvert/Extrovert: Extrovert, people-oriented

Eccentricities: Is absolutely mad for tea – and he’s a big snob about it.

Type of Temperament: Adaptable, easy-going

How He/She Handles Anger or Rage: At first, Torik is lost, and he reacts to situations rather than adapts to them – but when given a focus, a purpose, he’s able to adapt and process events rather than simply react. He deals with anger honestly and up front when he feels safe to do so.

Admirable Traits: Easy nature. Teachability.

Negative Traits: Pride (always wants to do things himself, despite his deeper desires to be part of a group/team), thieving nature.

Habits: Fidgets, plays with objects.

Prejudices – Good and Bad: Prejudiced against religious people.

Things that Irritate: Piety in others – holier than thou attitude.

Things that Make Character Uncomfortable or Embarrassed: Children being abused. Children without responsible adults taking care of them.

Most Painful Things in Life / Traumas from Past: Parents death, being abused by clergymen he was taught he could trust.

Political Leanings: Torik doesn’t really think too much about politics.

Sense of Humor: Laughter comes easily. He is a quick wit, always ready to mock, but able to laugh at himself (after he stops taking himself so seriously).

Fears: Torik fears being insignificant.

Phobias: No real irrational fears.

Friends: Kos, Aryenne, Sky-Kicker

Enemies: Achi

Major Problems to be Solved (At Least Three): Get out of the Blood Pits, Redeem himself in Kos’s eyes, Raise money and equipment for Kos’s army.

Solutions to Problems (At Least Six): Work with Aryenne to escape; Help Kos escape; Save Kos’s life in the battle of the village; Charm a widowed noble-woman for money; Organize a grassroots campaign to spread the news of the threat.

Lessons Learned: Deceit is not the best answer; Working for a good cause is more important than being well known or having riches.

Chronology of Actions from Beginning to End of Story (One to Twenty):

  • Gets caught burgling the Tabine mansion
  • Is thrown in the Blood Pits
  • Tricks Kos out of his weapons
  • Loses to Kos in the arena, Kos spares his life
  • Plans a prison break with Aryenne
  • Breaks Kos and the other gladiators out of the Blood Pits
  • Leaves the group after Kos leaves
  • Travels from village to village, stealing what he can
  • Stands up for Kos and Sky-Kicker in one village where they reunite
  • Saves Kos’s life in the battle with the Griind at the village
  • Travels with Kos back to the imperial capital and becomes his recruiter/mouthpiece
  • Once back at the capital, tries to raise money for the army by seducing a noble widow
  • With the widow’s help, starts a campaign among the nobility to fund Kos’s army
  • Fights in the battle at the pass against the Griind

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